The Darkness Between Stars

The Garden of Ryjak
Zatch's plan to abduct the party is foiled, leading to a deadly confrontation within the Garden of Ryjak

Amon Tauk makes a desperate bid to thwart his demonic brother’s plans, leading to a confrontation between the party and Zatch in the strange realm known as Ryjak’s garden. Deep in the garden, trusted servants of Amon Tauk and Ryjak join the party and Dox is forced to reveal where his allegiance lies.

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The Tower and the Sexy Beast


Stig's Got A Problem
Stig Boon, servent of the Mist Guild council, has a problem and so do those chosen by the Amber Oracle

Rescued from the cannon fire and foot soldiers of the Relentless, the party receives the newly arrived ship with both relief and caution. The Relentless have left the party seriously injured and need of succor. Once the incoming ship has docked and her marines have secured the wharf, a round and not particularly tall man in an elaborate head dress welcomes the party.

He introduces himself as Stig Boon, a ranking servant of the Mist Guild council. He informs the party he has come to Amber Point to ask a question of the Oracle. Discovering that the Oracle has passed on troubles Stig. He then questions the party about their attackers. Hearing that they are stalked by the legendary assassins the Relentless Stig comes to an interesting proposal.

He explains that the famed city-state of Mistkeel has been plagued the last year by a curse. A terrible pair of creatures have been stalking the streets of Mistkeel and beguiling the most talented of their shipbuilders. Leading them away from the city and into the island’s highest mountain peaks where they are never seen again. Although sometimes parts of them are discovered in the city like taunts. The creatures are known collectively as the Hag and the Whore. One hideous creature of dark magics and the second a beautiful and seductive demon that can appear as both male and female. Many have sought to remove the curse and all have perished or brought further doom on the city.

Stig Boon had hoped to ask the Amber Oracle for a clue to stopping the curse. However, all he has found is an Oracle reduced to dust, a town reduced to ashes, and an interesting assortment of bloody strangers.

He offers that Mistkeel could provide a ship of their highest craft. A ship tuned with magic and capable of traveling undetected, even from the most famed assassins and trackers. A ship like this could be acquired for the services of removing the curse once and for all.

The party agree to join Stig in his journey back to Mistkeel.

Boarding the ship the party are puzzled by a mysterious stone box on the bow of the ship. As the vessel gets underway they witness the crew lifting the stone to reveal a mummified creature sitting in a stone chair. It’s eyes an mouth are all sealed with ancient sinew and the petrified flesh is cut deep with runes carved many centuries ago into living flesh. The captain of the vessel explains that the creature is called a Seer. They are unique to Mistkeel’s fleet of ships and serve as navigators in this starless world of water and rain. He claims there are a great number of them that serve the Mistkeel Guild Houses. And he has no love for them.

The party study the creature for sometime and come to realize that the Seer creature is guided by an outside presence.

Relentless Assault
The Relentless launch an overwhelming assault in an attempt to destroy their quarry

The party heads back to Amber Point to disembark on their journey back to civilization. They brave the treacherous mountain trails while remaining alert for ambushes from the Relentless. Upon reaching the small coastal hamlet, they discover the entire population has been massacred and subjected to a strange preparation that is part ritual and part alchemy. The party concludes potent and living chaos has been injected to the brains of the villagers and then drained out. A means they suspect to activate the chaos with limited intelligence. A method to create new Relentless automatons.

The party set fire to central structures of the village to destroy any vestige of the dark deeds done here. While watching the dark smoke rise from the fires they contemplate how to secure or build a vessel to escape this desolate isle. Suddenly cannon fire cuts through the rain and fog. A flying vessel of the Relentless descends on the village, dropping ground troops. The party is forced to seek cover and fight among the burning buildings.

They are nearly overwhelmed by the Relentless sky ship and forces when a mysterious sailing vessel appears in the harbor and lends its own cannon fire to the battle. The blindsided Relentless take heavy damage to their ship and quickly retreat.

As the mysterious sailing vessel draws closer, the party recognize she flies the colors of Mistkeel. A island nation notorious for their arcane ship crafting skills.

The Oracle's Questions
For 7000 years, the Amber Oracle has been cursed to speak only answers. Now she has gathered the chosen to ask them three questions.

All across Lir, the Drifting Feathers Speakers make their way through the great cities, backwater hovels, and those places in between, seeking to fulfill their charge. These messengers all carry the same words and the same token, but their charge is different. When the words are spoken and the token offered, the life of the listener is changed forever, whether the listener accepts or not.


Prologue - Shaped By The Tempest of Lir
In the thousand years since the rebirth of Lir, much has changed



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